Charles River

Charles River
Upper Limit Cloud/Lower Limit Sail

Derrida

"Messianicity is not messianism ... even though this distinction remains fragile and enigmatic." (Jacques Derrida)

Sunday, June 24, 2012

Prometheus Bound, Part 2: Body Horror & The Sublime


So yes, Prometheus is in many ways a huge disappointment. Yet I find it stays with me in potent ways, and not just through the cheap horror thrills. (I call them cheap because they are presented outside any coherent psychological frame; in a word, they are gratuitous. That doesn’t make them any less powerful, especially for someone as squeamish as I am). The disappointment stems, I think, from its really being two movies – the first, a compelling story about the extraterrestrial origins of life on earth and the radical dethroning of human exceptionalism; the second, also an origin story, but really just an excuse for a gory schlock-fest that awkwardly attempts to shoehorn into the first narrative a shallow justification for rebooting the Alien franchise. Basically an exercise in brand promotion, this second storyline makes it clear that the real hero of the film is the alien itself. As it rises from the corpse/incubator of the Engineer in the film’s ending, Scott can’t resist investing it with a Gotterdammerung-like pretentiousness. Hail the conquering beast! Or, as a friend waggishly put it: “I have a mouth inside a mouth inside another mouth…” The implication of this story arc carries an ersatz resonance – humans and the monster carry strands of the same DNA.

(I’ll just note here that my knowledge of the whole series is rather spotty. Scott’s inauguration of the franchise was a slickly crafted, if cynical, film – and yes, it scared the shit out of me when I saw it. The third installment was forgettable and of the fourth I profess total ignorance. The true gem in the series is the second, directed by Cameron. That said, Stephen Mulhall, a British philosopher who writes on Heidegger, has done an excellent job of thinking through the Alien Quartet and the questions it raises in his compact and excellent book, On Film).

Mixed into the murk of Prometheus – its insulting violations of verisimilitude, its shabby internal consistency and logic, its weak characterizations and dialogue (just a collection of attitudes, really), and its cynical exploitation of the audience – are some truly stunning moments of spectacle: images that linger on after the queasy creature fest has faded. Though the film overall is emotionally dissonant, the scenes of wonder that punctuate it go a considerable ways toward saving it from collapsing under the weight of its own morbidity.

But before I go into that angle, a few words about horror.

In her essay, “Reading Like an Alien” (in Posthuman Bodies), my old professor Kelly Hurley smartly dissects the first two films in terms of the rise of so-called “body horror” films in the 80s (a response to AIDS, among other cultural anxieties?). Body horror is all about revulsion – about the polymorphously perverse desecration of the human body and finally, as she writes, about an utter lack of investment in nostalgia for the human as “a discrete and stable category.” This is a kind of Lovecraftian gnostic horror, in which the scale of the universe is not only older and vaster than we can conceive, but more significantly, where the human is dwarfed by biomorphic monstrosities, hybrid organisms whose shapes alter with the environment and whose logic is either that of the hive, or something even further outside mammalian social structures. It’s as though human bodies were designed to be penetrated, suborned and consumed by alien life forms; and indeed, this horror seems like an extension of what we currently know about our own bodies – that they are not truly ours, in the sense of sole proprietorship, but are always already colonized by millions of bacteria. The real horror in body horror comes from the way the body is shredded, not of the body, but the very idea of identity itself.

All the same, Prometheus stages wonder in powerful ways. Despite its title, it’s really a film about the past. Its gorgeous opening sequence – gorgeous, but problematic, because it immediately represents creaton in terms of religious rituals of self-sacrfice, makes this an archaeological detective story, which is another way of saying, it’s a ghost story. And the ghosts do show up. First, in the marvelous hologrammic sequences where we see the Engineers fleeing from something unseen (of course it’s unseen). And then when the final Engineer implacably implausibly arises from his crypt after a 2000-year nap and bemusedly tears the head off David, the android (who is the liveliest character in the whole motley crew, stealing every scene he’s in) the way a child might twist off a doll’s head.

The centerpiece of wonder – which we know from Suvin, Clute, et al. is the trope of tropes in SF – occurs when David presses “Play,” as it were, in the Engineers’ cockpit and the whole space lights up with an orrery. But as with so much else, perhaps everything, really, in this film, the scene of writing is contaminated from the get-go.

Side-note: the hologram display in the cockpit of the Prometheus is pretty fancy, too, revealing the interior of the pyramid, and eventually, the buried starship. It's both prelude and lesser companion to the Engineers' orrery, a bit of foreshadowing or paralleism. But this raises another one of those annoying questions that drags down the film, the way its script is outpaced by its fx. These Engineers have been around for millions of years, right? And they're still using what, given the scale of time involved, seems like primitive technology. Visually awesome, for sure -- and therefore, necessary for a movie. But why are they still mucking around with their toys at this stage, their squids and bipeds and so forth? Seems like they would have engineered themselves to some new level Quite Beyond Us and left all that in the dust, rather the way elder races in Iain Banks' Culture novels grow weary of matter and go Sublime. Or maybe they're just bored.

For the orrery is not merely a chart that connects the now with the then, the life of humans on Earth with its moment of inception, an overview of Creation itself. It is also a blueprint for corporate management, the scene of wonder as filtered through the map of conquest. The orrery is a kind of speculum – a mirror in which we think we discern our true and original design; almost Wordsworthian, in a way. Except that poor William’s been upstaged or outflanked by HPL.

Wonder in this scene is signaled by several things: by scale and recognition; by circular camera movement; by the abstract becoming tangible (the glowing sphere of the earth hangs like a luminous fruit to be plucked, as it is), and by David the android’s complete rapture with the entire tableau. This kind of visual cueing is effective, but dishonest. As David responds so the audience responds – with a gaze of fixity and a slight smile. Whence this smile? This is perhaps the most sneakily uncanny moment in the whole film since David’s silky responses, we can presume, are in line with our own engineering of him, designed to make humans feel assured, even if the android itself is incapable of real emotion. And indeed, the script plays this angle up quite smartly with its “we made you because we could” line.

But that orrery – it’s not just a map. It’s a special effect that represents what Scott Bukatman calls "the artificial infinite," a vista that dethrones human exceptionalism. And while we marvel at it, because it induces a sense of awe mixed with vertigo (there's a center, yes, but the camera keeps spinning, keeping us off balance) it also gives us, or should, a deep interstellar shiver. As in, Stephen Hawking's gloomy pronouncements on nasty ETs, AKA the Fermi Paradox (elaborated on in Greg Bear's diptych, Forge of God and Anvil of Stars). Or maybe it comes down to Herzog's remark in Grizzly Man: nature is totally indifferent to us.

Thursday, June 21, 2012

Prometheus Bound

Ridley Scott’s new SF extravaganza cleverly updates the premise of 1979’s Alien. Instead of the action unfolding on a haunted space ship, it takes place on a haunted planet. There’s not much difference, though. Scott has always been a filmmaker with extraordinary visual gifts, a cold eye for humanity and a flair for theatrics. Unfortunately, he has scarcely an actual idea to his credit. A highbrow vulgarian, his films often produce admiration, but they’re incapable of inspiring love. He’s a visionary without a vision, someone in search of a sentiment, as the quip goes, to match his vocabulary.

Prometheus is a very uneven and finally quite disappointing mix of sublime grandeur and crass, cynical manipulation. Despite the film’s dazzling spectacle and powerful sense of scale (eons and light-years are spanned), its obsessions finally come down to a set of stale horror tropes involving bodily penetration and disgust. I’ve never cared much for this mixture of SF and horror. To me, the latter dilutes and impoverishes the former, reducing its potential for transcendence and strangeness to self-indulgent japeries of the grotesque. SF is primarily about invoking a sense of wonder and functions as a potent expression of secular theology – see my earlier blogs on postmodern space opera and Solaris. If horror is about the betrayal of the body – its decay and failure – SF is about transforming it into an avatar of the technological sublime.

Scott’s chief concern seems to be with trying to out-revulse revulsion by topping the chest-popper scene from Alien. The scene is gripping enough in itself, but nothing, including Noomi Rapace’s dogged efforts otherwise, can ever surpass the rude surprise of that moment. What the gruesome auto-Caesarian does make plain, though, is Scott’s utter contempt for the female body, turning natural reproduction into demonic possession. Haven’t we seen this movie before? Scott’s logic here is of a brutalist Darwinian order – nature, on the interstellar scale, is nothing but a series of fanged and tentacled paroxysms. Yet there’s no real logic to these scenes or to the theological baiting and red herrings the film pretends to offer in good faith. They exist purely to generate huge, bowel-wrenching shocks in the audience. These shocks are symptomatic of the film’s larger failure, which is the absence of a coherent moral point of view.

The film fails on two other levels. One is dramatic; the other conceptual. Dramatically, Rapace’s character is a dull, humorless hump. With her crucifix the sign less of devotion than a daddy complex, she plods through the film with the grim determination of a Zoombot. There are no edges to her character, no wit, nothing to make us root for her, and not the remotest trace of moral complexity or growth. She never once doubts herself. She seems to be a bystander in every scene, passively reacting, rather than initiating action. Even the climax doesn’t place her in serious jeopardy. Instead it stages a grim duke-out between the Giant Engineer and his erstwhile pet, the Land Squid cum vagina dentata (I’m still trying to cleanse that image from my brain).

The conceptual failure is more intriguing. As Norman Finkelstein has noted (on FB), Prometheus is something of a Gnostic creation story. The callous indifference and outright malevolence of the Engineers makes them Archons of bio-tech design. I only wish they’d been more indifferent and less malign, since the latter reduces them to the scale of puny vindictiveness. But the film’s skirting of alien motive doesn’t render their motives more alien, that is, more truly gnostic; it only makes them over into ridiculous figures of cartoonish villainy. The filmmakers propose something colossal, then squander the opportunity it presents them with to imagine alien otherness, the kind of alterity that tests our anthropocentric bias with the limits of the commensurable.